

#ifndef _SHELL_RESSMELTEQUIP_MESSAGE_H_
#define _SHELL_RESSMELTEQUIP_MESSAGE_H_

#include "Message.h"
#include "Beans.h"
//#include <vector>
using namespace std;

class ResSmeltEquipMessage : public Message
{
	public:
	ResSmeltEquipMessage();
	~ResSmeltEquipMessage();
	void reset();
	ResSmeltEquipMessage* clone();
	static const int _ID;
	//新装备资源id
	vector<int32> newEquipId;
	
	bool read_from(ByteBuf& buf);
    bool write_to(ByteBuf& buf);
    int getId();
};

#endif
